Sherlock Holmes The Card Game | Mysterious Detective Quick-Play Game | Sherlock Holmes Game for Adults & Kids | Ages 8+, 3+ Players

£7.495
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Sherlock Holmes The Card Game | Mysterious Detective Quick-Play Game | Sherlock Holmes Game for Adults & Kids | Ages 8+, 3+ Players

Sherlock Holmes The Card Game | Mysterious Detective Quick-Play Game | Sherlock Holmes Game for Adults & Kids | Ages 8+, 3+ Players

RRP: £14.99
Price: £7.495
£7.495 FREE Shipping

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Description

This process is repeated at the end of each round. With 108 cards, it can be quite a handful! It is by no means the longest setup for a game but because you have to do it 6 times it does feel like you’re shuffling for ages.

After 6 rounds are over, the player with the lowest overall score wins! Though, not happy with your score? You can always ask for a seventh round. You See, But You Do Not ObserveADVENT CALENDAR – Christmas is around the corner, and it's time to start the countdown! Travel into your favorite books and investigate scenes every day to find out which magical gifts are hidden in the Advent Calendar! Two quotes that appeared within the early Parker ads were from the Boston Herald. and the New York World. They stated: Finally, at the very end of the original RULES sheet Parker Brothers notes their location at the Varied Industries Bldg, at the World's Fair in St. Louis. This information is missing from the IMPROVED EDITION's pamphlet. Game available in: English, French, Italian, German, Spanish, Russian, Korean, Japanese, Chinese, Traditional Chinese, Dutch. With illustrations from the original novels, this card game goes some way to evoke the feeling of the chase through Victorian London to unmask Moriarty and other villains. Players draw and lay cards in sequence, Movement, Location, Info, Action, Detectives and Villains. So I might take a train to the Country, find a clue and use a Disguise. I can use an Inspector, Arrest or Alibi card on my opponents and so on. Play ends either when an Arrest successfully reveals a Villain, or when a player discards their last card, a Villain, who Escapes. Scoring is based on cards remaining in your hand, and if you are the arresting or guilty player, caught with a Villain in your hand.

There are big penalties for being caught with a villain or making wrongful arrests, just as there are coveted deductions for making a successful arrest or facilitating an escaping villain. The game is best played in rounds with continuous scoring – we recommend 6! Although the original graphic from 1904 shows a player making "a sweep" of his opponents' cards, apparently this action needed to be made clearer. As well, the words "ALL PLAYERS PLAY AT ONCE" are more pronounced in the newer rules.The game also comes with a large plain notepad for players to work out scores. The notepad isn’t anything special and a smaller one would have decreased the box size but it’s nothing to scoff at. With 108 cards there is variance to be had each game. To win the game, players must get the lowest score. All cards left in your hand at the end of a round are tallied up. Catching villains becomes a priority as arresting a villain will give you a hefty minus to your score which always helps. If you have a villain card in your hand at the end and you remained undetected, you do not add this score to your total. As you may have gathered, there are a lot of cards that all do a lot of different things. It can be confusing to teach to new players as they get overwhelmed with each nuance. However, the game does come with 4 handy reference guides. Although reading these can slow down an otherwise pacy game. Includes 1 playing board, 1 die, 6 playing pieces, 6 Scotland Yard cards, 6 Skeleton Key cards, 75 case cards, and the Rules, Clues & Solutions Booklet



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
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